Steven Spielberg’s new film adaptation of Ready Player One prominently features immaculate visuals and the reality of a game and a future where it stands central to the lives of all citizens.
It is a light, airy pop confection, crammed with familiar cultural references, which Spielberg recontextualizes (from the book) in sundry surprising ways. Spielberg doesn’t have the main character, Wade Watts, break the fourth wall in the movie, and he doesn’t spell out the references in depth to the audience.
Fans who want the full nostalgia trip, who want to wring every Easter egg out of the experience, will eventually be able to pause the movie and frame-by-frame through it once it leaves theaters. But in the middle of the action, even to people who’ve never seen the movies of the 80s or every game of the 20th and 21st century can relate to this beautiful virtual reality outside of reality.
The movie is not a citation or a list of events from the book. It’s an effortless, integrated piece of the action and each second resonates adventure that lasts a lifetime.
Ready Player One opens with a voice over, explaining the setting of 2045, and the world is utterly terrible. Most live in depressing poverty and use the little money they do have on what they want in the fantasy world of the OASIS.
The OASIS was creatived by an eccentric genius James Halliday, who jam-packed the virtual reality with his favorite culture of the 80s; while incorporating popular games of today: World of Warcraft, Minecraft, Sonic, Call of Duty, and the list goes on.
When he died he create a three-part quest within in the world, which requires them to find three keys only his truest fans/people who think as he does, could acquire. With these keys, the ultimate Easter egg they unlock, will earn them full control of the OASIS and Halliday’s vast fortune.
My only complaint would be that the movie simply was not long enough. Other than that, this movie will be historic in the sense of a brilliant plot and spectacular cinematography.